Change the soldier in 3D Builder and send it here, or load a character.glb and anims.json you made. Offline and in Training every player wears it; online only you see it. Hitboxes do not change with the model.
Click a key to change it, then press the new key or mouse button. Esc cancels, Backspace clears it. A key already in use swaps over.
| Weapons | Mouse wheel cycles |
| Grenade | throws, short lob |
| Buy menu / loadout | Number keys, or ↑↓ and Enter |
| Spectating: free camera | Move keys, faster, / up and down |
| Pause | Esc |
| Skip kill cam | Click or |
| Move / look | Left stick / right stick |
| Fire · aim | RT · LT |
| Jump · crouch | A · B |
| Reload · last weapon | X · Y |
| Previous / next weapon | LB / RB |
| Sprint · quick melee | L3 · R3 |
| Buy / loadout · plant / defuse | D-pad ↑ · D-pad ↓ |
| Grenade · knife | D-pad ← · D-pad → |
| Menu · scoreboard | Menu (Start) · View (Back), held |
| Menus | D-pad or left stick moves, A picks, B goes back, ← → change a slider or list |
A small push on the stick walks quietly. Look speed, dead zone and invert are in Settings.
Left half: put your thumb down anywhere for a joystick; pull it far up to sprint. Right half: drag to look. Fire also turns the view while you hold and drag it. Aim and Crouch stay on until tapped again. ☰ opens the menu.
Accuracy drops while you move. Tap the opposite strafe key to stop dead before you shoot. Each automatic weapon kicks in a fixed pattern you can learn to pull against.
Ctrl+W (Cmd+W on a Mac) normally closes the browser tab, and no web page can stop that in a normal window. In fullscreen on Chrome, Edge and other Chromium browsers the game captures it, so Ctrl+W does not close the tab. Everywhere else (Firefox, Safari, or not fullscreen) the browser asks "Leave site?" first while a match is running.
Grenades come back two seconds after each throw (key 4).
Changes apply at once and are saved for every mode.
Saved for every mode. In warmup B picks any loadout and nothing counts.
Compose a little jingle. It plays when you land a headshot kill, and online everyone else hears it too, the player you just hit included.
Signed-in players in public online matches (no password) with at least two human players. Kills and deaths count human against human only; bots, Training, offline games and the Alien Horde co-op are not ranked. Everyone starts at 1000.
| # | Player | Rating | Matches | Wins | Kills | Deaths |
|---|